Hy Leute,
JEDES mal wenn ich mich einem Host anschliesse, egal ob Hyperlobby oder anderweitig, wird meine connection nach einer unbestimmten Zeit automatisch wieder beendet. Das kann nach 3 Minuten oder auch erst nach 3 Stunden passieren.... Ploetzlich lande ich im Debriefing, klicke auf EXIT und komme dann zu den Netwok Settings, wo ich dann wieder auf Server Start klicken muss.
Meine Network-Config.lua ist folgendermahsen eingestellt:
PS. ich habe Lomac 1.12a
-- This file was automagically generated. Edit with care.
gameTimeout = 10000;
pingPeriod = 3;
maxPacketSize = 500;
playerName = "LuiAD";
idleTimeout = 10000;
stats {
enable = true;
file = "Temp/mp_log.txt";
};
chat {
height = 95;
delay = 10000;
};
serverFiles = {
[1] = "./Bazar/Names.lua";
[2] = "./Bazar/Racks.lua";
[3] = "./Bazar/Types.lua";
[4] = "./Config/Weapons/Guns.lua";
[5] = "./Config/Weapons/DrawInfo.lua";
[6] = "./Config/Weapons/Bombs.lua";
[7] = "./Config/Planes/Pylons.lua";
[8] = "./Config/Planes/Damage.lua";
[9] = "./Config/Planes/AIControl.lua";
[10] = "./Config/Export/Config.lua";
[11] = "./Config/View/Server.lua";
[12] = "./Config/View/Labels.lua";
[13] = "./Config/World/World.lua";
[14] = "./Config/Network/stats.lua";
};
configList = {
["xDSL 2048/2048 Kbit/s"] = {
downstream = 256000;
upstream = 256000;
};
["LAN 10 Mbit/s"] = {
downstream = 500000;
upstream = 500000;
};
["Modem 56.6K"] = {
downstream = 5000;
upstream = 3000;
};
["xDSL 128/128 Kbit/s"] = {
downstream = 16000;
upstream = 16000;
};
["Modem 33.6K"] = {
downstream = 3000;
upstream = 1000;
};
["LAN 100 Mbit/s"] = {
downstream = 5000000;
upstream = 5000000;
};
["xDSL 1024/128 Kbit/s"] = {
downstream = 128000;
upstream = 16000;
};
["xDSL 256/128 Kbit/s"] = {
downstream = 32000;
upstream = 16000;
};
};
client {
syncPing = 1;
type = "xDSL 128/128 Kbit/s";
livePing = 15;
port = 10308;
server = "80.250.162.148";
serverList = {
[1] = "80.250.162.148";
};
};
server {
type = "xDSL 2048/2048 Kbit/s";
name = "LockOn Server";
maxPlayers = 32;
port = 10308;
pingUpdate = 30;
interface = "All interfaces";
};
Wenn es nicht an dieser Datei liegt, woran Koennte es noch liegen????
Waere fuer jede Hilfe sehr dankbar.
MFG
Lui
JEDES mal wenn ich mich einem Host anschliesse, egal ob Hyperlobby oder anderweitig, wird meine connection nach einer unbestimmten Zeit automatisch wieder beendet. Das kann nach 3 Minuten oder auch erst nach 3 Stunden passieren.... Ploetzlich lande ich im Debriefing, klicke auf EXIT und komme dann zu den Netwok Settings, wo ich dann wieder auf Server Start klicken muss.
Meine Network-Config.lua ist folgendermahsen eingestellt:
PS. ich habe Lomac 1.12a
-- This file was automagically generated. Edit with care.

gameTimeout = 10000;
pingPeriod = 3;
maxPacketSize = 500;
playerName = "LuiAD";
idleTimeout = 10000;
stats {
enable = true;
file = "Temp/mp_log.txt";
};
chat {
height = 95;
delay = 10000;
};
serverFiles = {
[1] = "./Bazar/Names.lua";
[2] = "./Bazar/Racks.lua";
[3] = "./Bazar/Types.lua";
[4] = "./Config/Weapons/Guns.lua";
[5] = "./Config/Weapons/DrawInfo.lua";
[6] = "./Config/Weapons/Bombs.lua";
[7] = "./Config/Planes/Pylons.lua";
[8] = "./Config/Planes/Damage.lua";
[9] = "./Config/Planes/AIControl.lua";
[10] = "./Config/Export/Config.lua";
[11] = "./Config/View/Server.lua";
[12] = "./Config/View/Labels.lua";
[13] = "./Config/World/World.lua";
[14] = "./Config/Network/stats.lua";
};
configList = {
["xDSL 2048/2048 Kbit/s"] = {
downstream = 256000;
upstream = 256000;
};
["LAN 10 Mbit/s"] = {
downstream = 500000;
upstream = 500000;
};
["Modem 56.6K"] = {
downstream = 5000;
upstream = 3000;
};
["xDSL 128/128 Kbit/s"] = {
downstream = 16000;
upstream = 16000;
};
["Modem 33.6K"] = {
downstream = 3000;
upstream = 1000;
};
["LAN 100 Mbit/s"] = {
downstream = 5000000;
upstream = 5000000;
};
["xDSL 1024/128 Kbit/s"] = {
downstream = 128000;
upstream = 16000;
};
["xDSL 256/128 Kbit/s"] = {
downstream = 32000;
upstream = 16000;
};
};
client {
syncPing = 1;
type = "xDSL 128/128 Kbit/s";
livePing = 15;
port = 10308;
server = "80.250.162.148";
serverList = {
[1] = "80.250.162.148";
};
};
server {
type = "xDSL 2048/2048 Kbit/s";
name = "LockOn Server";
maxPlayers = 32;
port = 10308;
pingUpdate = 30;
interface = "All interfaces";
};
Wenn es nicht an dieser Datei liegt, woran Koennte es noch liegen????
Waere fuer jede Hilfe sehr dankbar.
MFG
Lui